dwitter.net | DataMeta (41668)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/16315 by u/tomxor

function u(t) {

}//
105/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
75/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/tomxor
    Perfect collision integration, since uniform gravity is constant it should cancel out in such a simple case, in which case integration can be skipped on a collision interval ?-b:b+.3 this is why it doesn't loose or gain significant hight on average
  • u/tomxor
    To make it absolutely perfect this can also be changed to ?-b:b+.25 which will eliminate integration error since .25 is a non periodic binary fraction... it will bounce forever :)
  • u/tomxor
    ... but that would cost an extra byte so its no good !

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
65/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/Xen
    i'm gonna get beaten 😂😂😂😂
  • u/KilledByAPixel
    64! for(X=Y=K=i=3e3;i--;Y+=X=(X-Y)/2)x.fillText(0,i**t%3||X--*K,Y*K)
  • u/Xen
    FrankForce done gone got 64b.....
  • u/Xen
    fully upset right about now!... back in 90 years for the 33byte yea????
  • u/DataMeta
    Marked it in my calendar! ;)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
135/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Night city

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t) {

}//
128/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/16247 by u/veubeke

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Beenary Clock
  • u/tomxor
    4 levels of geek - bees, beenary representation, beenary segmentation of 1 rotation of the hive into 2**16 (the lowest bee counts ~1.32s increments aka "bees"), based on the apiformes epoch (no leap bees, no queen zones, no hivelight saving bees, yes... it will gradually drift out of sync with the hive's rotation, currently by 20.48 bees or 27 "seconds" in old humanoid time. When the difference approaches 2**15 bees it is speculated honeygeddon will occur, or perhaps more realistically an aristocratic upheaval and abolishment of apiformes epoch based bee keeping).
  • u/joeytwiddle
    #bee #clock

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
Xen
remix of d/5896 by u/Moosething

function u(t) {

}//
80/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • 80byte remix

Please log in (or register) to comment.

Loading...
Next page