dwitter.net | ArthurThuczsec (7066)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Moiré Spiral

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  • Moiré Waves
  • u/sigveseb
    Wow, somehow this one looks the same in fullscreen too for me. I was expecting it to have completely different patterns because of the moire effect!
  • u/theonewhostands
    May I ask why you used 'c.width|=0'? to my understanding, it should always return the same value. 1920 | 0 = 1920
  • u/danny@hille.dk
    when you set the with of a canvas, the canvas is reset/cleared, c.width|=0 is 2 char shorter than c.width=1920
  • u/theonewhostands
    Interesting. I understand now. Thank you very much!
  • u/magna
    Whoa!

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  • Plasma

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  • Animated Flames #pixel

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remix of d/23817 by u/pavel

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  • Check this out
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  • u/pavel
    The default color for fill, fillRect, stroke, strokeRect is black and you need to call fillStyle or strokeStyle respectively. You must have seen other drawing techniques, maybe like putImage or using style attributes to add a filter over the B&W colors.
  • u/pavel
    Haha looks like we answered at the same time and eerily similarly.
  • u/UEZ
    Hmm, when I look to https://www.dwitter.net/d/23732 I cannot see any strokeStyle/fillStyle but the color result is greyscale.
  • u/pavel
    Gray can be achieved by spacing out black pixels amongst white ones. d/23773 shows this clearest.

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  • Art-1

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