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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Spiral bend

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  • Multiple perspective patterns

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  • u/tomxor
    Nostalgiac for me :D I think I chose +t*60 to get rid of the juddering. That doesn't help with sin here, but I think the actual reason for judder is from round-up aliasing on the left side of i/w+f^f, so pre-flooring f seems to mostly eliminate it e.g 999*S(t*.05)|0

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  • Abstract motion line

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  • u/ximavus
    always loved your 3D dweets. love this one too!

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  • Mouse ring

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  • Mod Circle 〇

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  • Color glass artwork

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  • u/lewdev
    I like the old crunchy pixel vibes.

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