dwitter.net

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Pulse 2

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Pipe Organ frame%3*~(t*4%6)*4**q*(1-~t%4) composition. (CLICK TO LISTEN)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
105/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Arches

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • "A Windy Night" - Mouse down, speakers up!
  • u/marquisdegeek
    (If the title is a bit cryptic, this is a soundscape composition, so you need to interact with the page first by clicking in the area)
  • u/rodrigo.siqueira
    Very interesting sound effects. Algorithmic composition has great potential for creating innovative sounds.
  • u/joeytwiddle
    #audio

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
134/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • sky effect

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Abstract Landscape II

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • d/33427 Grid of Abstract Landscapes 2

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
136/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • RGBall

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/rodrigo.siqueira
    Perfect colors!
  • u/tzador
    Almost, if only we had a few more bytes..
  • u/rodrigo.siqueira
    Can you paste in the comments the larger version (with your color idea)? Maybe there are ways to save a few more bytes.. e.g.instead of 430+(9*i*j/30+i*13)-5*j you can use 500+i*j/3+i*9-j*5 (6 bytes smaller) or even 300+i*j/3+i*9 (10 bytes smaller)
  • u/rodrigo.siqueira
    And you also save 4 bytes by using 9*j+360+h directly inside x.fillRect (instead of defining y=9*j+360+h and then using y)
  • u/rodrigo.siqueira
    And also x.fillStyle=R() instead of x.fillStyle='#000'

Please log in (or register) to comment.

Loading...
Next page