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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/11110 by u/ellisk1

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  • Show more comments…
  • u/tomxor
    Other sized w must be a power of 2 and i must be at least w**2+r+1 (r=neighbourhood radius) to allow the sliding window to correctly initialise, otherwise a bad sum will propagate throughout the grid usually causing everything to die.
  • u/KilledByAPixel
    👍 Thanks for the explanation!
  • u/tomxor
    hmm the larger than necessary i seems to be introducing artifacts... change to i=w*w+6 if you want to see the pure rule.
  • u/katkip
    Woow! I remember it from the The Powder Toy game

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  • Star killer? More like CPU Killer
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  • u/13thptr
    -19 with some sacrifices..don't know if this could fit... perhaps you could remove fillStyle and use the subpixel rectangles
  • u/13thptr
    for(i=8e3;p=(k=i&127)/40,O=(j=i>>7)/20,i--;x.fillRect(960-C(O)*S(p)*500,540+C(p)*500,24,12))x.fillStyle=R(g=S((j+t*41)&k)*80*(3-O)*((p-2)**2+((t+O)%6.3-2)**2<.2?.2:1),g,g)
  • u/13thptr
    *subpixel rectangles method, but that would run even slower
  • u/joeytwiddle
    as if millions of motherboards cried out in pain and were suddenly overheated

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  • Spiral fibers

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  • 'confetti'

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  • From order (in the beginning there was void) to chaos (dynamic interactions).

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  • Bumpy Checker Road

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