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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • #d3 #perspective #cube #remix -- this alternative approach is more "correct" in drawing each cube once (and avoiding the moveTo/lineTo dance), but it actually loses the multiple-stroke effect that makes the outer cubes heavier

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  • u/taupelink
    This may be my last dweet for a while. Taking a break to focus on other priorities. Thanks to everyone for your support and patience with my experiments--be back hopefully soon!
  • u/magna
    Your art will be missed!
  • u/donbright
    good luck!!!!
  • u/KilledByAPixel
    amazing work :)

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  • took another shot at d/12361, apparently 56 chars is a lot

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remix of d/31707 by u/lewdev

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  • 🔫🔥 3D bullet hell
  • u/UEZ
    Adding c.style='filter:invert(' looks better

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Xen
remix of d/18108 by u/Xen

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  • An even smaller cube, breaking the 90 byte barrier! #cube
  • u/tomxor
    Wow, does this method have a name? i can make some pretty cool shapes varying all the paramaters.

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  • 10 PRINT CHR$(205.5+RND(1)); : GOTO 10
  • u/bandaloo
    considered golfing the Math.random()<0.5 part but it seemed not in the spirit of the source material

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  • I don't even know. I am just playing with sines and cosines at this point.

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