dwitter.net

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share 1 remix fullscreen
remix of d/19043 by u/nburn42

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/pavel
    If you declare your vars you can't get this to run reasonably well t||x.fillRect(0,0,w=2e3,w);let j=1,m=x.getImageData(0,0,w,w),g=m.data;for(;j<8e6;j+=48+g[j])g[j]=255-g[j];x.putImageData(m,0,0)
  • u/pavel
    you can** get this to run
  • u/nburn42
    Sweet, thanks
  • u/nburn42
    Your code doesn't grab the data every frame, it didn't even cross my mind to only do it once.
  • u/joeytwiddle
    Or just run it in Firefox ;-)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
131/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • ...

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

show FPS hide FPS share fullscreen
remix of d/8051 by u/firegodjr

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t) {

}//
134/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Saved another 7 chars (I think) from the uncompressor!
  • u/tomxor
    Oh neat, 8 i think, I thought of moving _ directly into it's reference, but combining it with the condition is way better.
  • u/tomxor
    This has also past the threshold at which d/9207 stops reducing (even when moving _ back into a reference.)
  • u/KilledByAPixel
    I think it might be possible if the data was packed tighter, maybe we can do better then 7 bits per char
  • u/tomxor
    yeah i've been secretly thinking this but haven't come up with anything particularly amazing yet... you only actually need 6.75 bits if you ommit the lower 32 control chars including space and tab, but it's too messy to mix in the combinations from other chars, probably need to lose some useful chars too.
  • u/tomxor
    I meant tab and newline not space, both of which are pretty useless for dweets.

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
122/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Cosmic shell theory

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
103/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Random Walk

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • A quick love card

Please log in (or register) to comment.

Loading...
Next page