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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Sub 100 byte voxel raycasting!
  • u/tomxor
    🤯 took a while to click: pixels and marching in a single for loop! + entire ray calculation inside the fractal (due to orthogonal camera rotation)
  • u/tomxor
    -6 chars for(c.width=j=w=64;j<3e3;)(j%w/32*T-T^t+w+T*j/2e3^T)%7?T+=.1:x.fillRect(j%w,++j/w,9/T,T=1)
  • u/tomxor
    #raymarching

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remix of d/24264 by u/Jabo

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  • Faster and smaller remix

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remix of d/10475 by u/Purpzie

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  • "Pixel art"

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remix of d/16247 by u/veubeke

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  • Beenary Clock
  • u/tomxor
    4 levels of geek - bees, beenary representation, beenary segmentation of 1 rotation of the hive into 2**16 (the lowest bee counts ~1.32s increments aka "bees"), based on the apiformes epoch (no leap bees, no queen zones, no hivelight saving bees, yes... it will gradually drift out of sync with the hive's rotation, currently by 20.48 bees or 27 "seconds" in old humanoid time. When the difference approaches 2**15 bees it is speculated honeygeddon will occur, or perhaps more realistically an aristocratic upheaval and abolishment of apiformes epoch based bee keeping).
  • u/joeytwiddle
    #bee #clock

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p01
remix of d/7215 by u/jylikangas

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  • Tuulian Minecraft: Sheep edition

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remix of d/24799 by u/Nemecsek

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  • Scale

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