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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • 🖊️ Drawing Lines
  • u/lewdev
    Awesome! You're drawing all the squares in between the last known mouse position and its current position. My version has unfilled white spots when making counter clockwise circles which I couldn't get rid of.
  • u/ximavus
    the remix cycle of my project finished on one of the most popular dweeters! I'm popular!
  • u/cantelope
    https://i.postimg.cc/L8vP7TPw/works-good.jpg
  • u/ximavus
    Also u/lewdev yes and you can confirm it by putting a c.width|=0 at the top and it looks pretty cool

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)