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u(t) is called 60 times per second.
t: Elapsed time in seconds.
S: Shorthand for Math.sin.
C: Shorthand for Math.cos.
T: Shorthand for Math.tan.
R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5)
c: A 1920x1080 canvas.
x: A 2D context for that canvas.

@Polyducks, it's a golfed version of the equation of a sphere [x=sin(p1)*sin(p2);z=cos(p2);z=cos(p1)*sin(p2);] combined with a tiny 3D projector, X=cx+1/z*x*cx; Y=cy+y/z*cx, where cx/cy is center screen, and x/y/z are the 3D coordinates. Hope that makes sense! :)

@alien it's my own invention, the product of years of research into geometry. I wrote a tutorial with a (very ungolfed) version here https://cantelope.org/3D

u(t) is called 60 times per second.
t: elapsed time in seconds.
c: A 1920x1080 canvas.
x: A 2D context for that canvas.
S: Math.sin
C: Math.cos
T: Math.tan
R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)

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