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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • This works only Fullscreen: you can hook and unhook the ball with your mouse.
  • u/magna
    Hijack S/C instead of X/Y to prevent the initial reference error
  • u/New_Core
    I dont get that Hijack to work.. I made a push ball but it has also reference error before it works so I will not do a remix.. here is code
  • u/New_Core
    t?c.width|=0:a=b=X;c.onmousemove=e=>(X=e.offsetX,Y=e.offsetY);D=X-a,E=Y-b,Math.sqrt(D*D+E*E)<50?(a-=D/9,b-=E/9):0;x.arc(a,b,50,0,7);x.fill()
  • u/13thptr
    #interactive

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)