## dwitter.net

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`function u(t) {`
```} // 122/140 ```

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``` u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas. ```

`function u(t) {`

```}// 140/140 ```

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• New 4-1 compressor proof of concept! In this example the compressed code is 208 chars.
• u/KilledByAPixel
#COMPRESSOR replace \$ with your code... `\$="for(c.width|=i=9;i--;)x.fillRect(400+i*99+S(t)*300,400,50,200)";n=[...new Set([...(';'+\$)])].join(o='');for(v=i=0;(q=\$[i])||i%4;++i)v+=q?n.indexOf(q)<<i%2*5:0,i%2?(o+=String.fromCharCode(((i%4==3?55:54)<<10)+v),v=0):0;throw 'for(I=O="";Q="'+o+'".charCodeAt(I/2);O+="'+n+'"[Q>>I++%2*5&31]);eval(O)'`
• u/tomxor
This is way better than my crazy delta compressor, but it's still surprisingly difficult to stick to a 32 char set.

``` u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5) ```