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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • joeytwiddle: Scrolling instead of switching: for(c.width|=j=15+t|0;j-->t;)for(g=(j-t)*180,i=99;i--;)x.fillRect(i?g+i*S(1e3/i-t*8+j**3):g,600+!!i*i*5,-99-80*S(j*j),i?3:-600)
  • username: What is this supposed to be? I only see black squiggly lines..
  • joeytwiddle: I think it's supposed to be buildings reflect in water. for(c.width|=j=20+t|0;j-->t;)for(g=(j-t)*120,i=W=99;i--;)x.fillRect(i?g+i*i/70*S(1e3/i-t*8+j**3):g,500+!!i*i*4,-W-80*S(j*j),i?3:-300-W*S(j))

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)