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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/19655 by u/tomxor

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remix of d/19020 by u/tomxor

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remix of d/19624 by u/smtsjhr

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  • Caustics in the Aether
  • u/smtsjhr
    SOURCE (194/140): c.width|=0 q=(l,u,v,w)=>{x.fillStyle=R(l*255,l*200,l*90,.06+l);x.fillRect(u,v,w,2e3)} q(1,0,0,2e3) for(f=128;f--;){x.rotate(g=f*.049087): for(i=70;i--;)q(0,(10*S(g+t)+60)*(35-i+t%1),540,40,2e3)}
  • u/Qwitter
    Awesome!

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  • (t-i^t+i)%5

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function u(t) {

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  • Moments before it all started

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IV

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  • u/IV
    I think someone did a compressed one already. This one is 193B: t||(C=12,N=90,m=0);for(n=[i=N*N];i--;){u=i%N;v=~~(i/N);for(S=z=9;z--;S-=m[(~(z/3)+2+u)+(z%3-1+v)*N]|0); x.fillStyle=R(s=(n[i]=m?S-5?S==6|0:m[i]:new Date%2)*255,s,s),x.fillRect(u*C,v*C,C,C)};m=n
  • u/IV
    I have a toroidal version of 172B (166 without the wrapping) using a shorter draw, but the compressor doesnt like it: t||(C=12,N=90,m=0);for(n=[i=N*N];i--;){u=i%N;v=-~(i/N);for(S=z=9;z--;S-=m[(~(z/3)+2+u+N)%N+(z%3-2+v+N)%N*N]); x.fillText('⬛⬜'[n[i]=m?S-5?S==6|0:m[i]:new Date%2],u*C,v*C) };m=n
  • u/DaSpider
    #conway #gameOfLife

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remix of d/19547 by u/tomxor

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  • Shwimp

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  • running legs test
  • u/katkip
    woah
  • u/13thptr
    neat
  • u/KilledByAPixel
    Is your dweet running? 🏃‍♂️
  • u/rodrigo.siqueira
    There is a technique called neuroevolution (search for Evolving Virtual Creatures, by Karl Sims and also AI Learning to Walk And Run With Neuroevolution) where this kind of body movement spontaneously appears after the evolution of a genetic algorithm.
  • u/DataMeta
    Exactly what came to mind, Rodrigo. Excellent dweet!

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