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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • Caustic Shimmer

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function u(t) {

}//
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  • Show more comments…
  • u/Purpzie
    how the actual flip did you get 232 characters in there
  • u/KilledByAPixel
    416 bytes, 140 characters ;)
  • u/tomxor
    Or 140 unicode code-points (how the server evaluates length), 232 UTF16 chars (how JS in the browser evals length), and 198 effective bytes (134 chars provided by the escape compressor as 2 bytes per surrogate pair, and 60 bytes in the image manually packed into the string "o" with 20 bits per surrogate pair + 4 chars for variable assignment outside)... :) yay i'm learning about arcane UTF16 stuff.
  • u/KilledByAPixel
    #pixelart

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function u(t) {

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  • Gravity Waves

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function u(t) {

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  • Beats me. I just thought it looked pretty.

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function u(t) {

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  • Flight landing

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  • Splitting triangle

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afs

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  • quickly! to the canvas!
  • u/0x04
    🏃‍♂️🏃‍♂️🏃‍♂️😁
  • u/tomxor
    looool 😁
  • u/yonatan
    for(i=c.width|=0;i--;)x.fillRect(...i<9?[99+i*50,450-S(t*9+i%3)**2*29,25,99]:[i,i%2?590+S(t*99+i/9)*9:545,2,9]) - animate their arrival in 29 chars :P
  • u/yonatan
    #default
  • u/joeytwiddle
    Makes me wonder ... what is off screen, chasing the default?

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