dwitter.net | magna (131939)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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sfz

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  • Seizure Warning!!! - but after about 30 seconds this should briefly look uniformly purple

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remix of d/2420 by u/magna

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neo

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remix of d/1480 by u/magna

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  • Pair programming nightmare

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sfz

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remix of d/2511 by u/eruonna

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  • denser version

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remix of d/2509 by u/eruonna

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  • adjusted position to get more on the screen

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  • Works best in full screen, otherwise line is too thin
  • u/donbright
    how does it work ?
  • u/eruonna
    One way to draw the next iteration of the dragon curve is to take the previous iteration and then add it to itself backwards and rotated 90 degrees. Here p is the array of previous steps, j the index of the current step, and i walks backward through p. When i gets to the beginning, we set it equal to j and start over.
  • u/donbright
    thanks, that is fascinating

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  • [paint editor] use the keyboard to change the paint and use your mouse to draw
  • u/magna
    You can hijack a global that you don't use like S, C or T instead of E to avoid that initial "ReferenceError: E is not defined" error.
  • u/MrM@_S
    oh thanks

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