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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • homage to @literallylara 's 2025 with mouse.. (please try moving your mouse over screen)

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  • mouse movement tunes the pipe

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remix of d/2394 by u/Jenky

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  • mouse draws the mountains

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remix of d/2379 by u/jick

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  • in the middle of the Bell Curve, there are multitudes.

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  • 99 luftballons

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remix of d/2333 by u/Jenky

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  • based on Jenky's brilliant drawing program in dwitter, i removed the human element and substituted cosine. I like the simple pattern it makes and the way it slowly, hesitantigly draws it. The squares don't overlap for several minutes. Thanks @Jenky

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  • Another fake gravity sim. This time, some particles get slingshotted out of the system, past escape velocity, others teeter on the brink, and others congregate at 0,0. After a while, the screen is full of a bunch of particles leaving, and others coming back in towards the origin.
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  • u/donbright
    thanks this site is very inspiring
  • u/alien
    WOW ,Hi what does this mean :D c.width^=0
  • u/donbright
    alien it basically clears the screen to the default width. in detail, i think it is combining "binary xor" with "set equal to", so basically c.width = c.width xor 0, and since anything xored with 0 is itself, its basically setting c.width to itself.
  • u/donbright
    #physics

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  • this dweet is dedicated to Lynda Obst, a producer of Interstellar
  • u/tapgiles
    Would love to see a slowed-down version of this...
  • u/donbright
    unfortunately i dont understand it enough to make an easy slowdown! divding t by a number is not enough

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  • Quickstart - alter numbers in P for fun patterns. Long description - this is a simulation of two body gravitational motion using a simplified form of Calculus.

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