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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/32885 by u/tomxor

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  • Realtime Photon-Mapping 2

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remix of d/32885 by u/tomxor

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  • Realtime Photon-Mapping 1
  • u/tomxor
    So long as the scene is static the camera can move, there is no technical difference from the initial one other than lowering the resolution of everything in order to increase the frame rate.

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  • Sunset Islands 🌅

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  • Night City 🌇

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  • City Ruins 🌆

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  • Photon-Mapping using a Random-March Scattering Model
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  • u/0x61
    [insert image of dribbling cat] We're not worthy. This is endgame
  • u/KilledByAPixel
    https://www.reddit.com/r/tinycode/comments/1…
  • u/joeytwiddle
    #stochastic #lighting #d3
  • u/ximavus
    Awesome but my laptop is lagging with it (its like 1Ghz CPU so yea)

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  • Chaotic Trail...

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  • 3d rotation
  • u/taupelink
    Cool!! It's also one of those figures that could be rotating either clockwise or counterclockwise.
  • u/cantelope
    amazing!
  • u/tomxor
    Oh wow, I always wondered about 3D fractals.
  • u/jellyedwards
    So cool!!
  • u/Joachim
    Wow, that's amazing! Wonder if we could get some perspective in here 🤔

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  • Explorations through unknown structures
  • u/vain
    Wow, brilliant. With a little imagination you can recognize a skull face. Did the formula come about by chance or is it based on some known algorithm?
  • u/rodrigo.siqueira
    u/vain , you can click 'remix of...' enough times to see where the formula comes from. It originates from Saturn by u/tomxor
  • u/rodrigo.siqueira
    (t*i/b&1) could be shortened to (i*b&1) and it is a random binary number "0" or "1". The variables a and b evolve over time in a discrete dynamical system, producing oscillatory, chaotic, and fractal-like behavior.

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