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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • u/vain
    F*cking cool rubber/morphing cube. Never saw this kind of fx before. Fantastic!
  • u/cantelope
    😂
  • u/NiekD
    where do you get the inspiration for cool effects from
  • u/cantelope
    dweets are sometimes harder to be ultra specific with a goal, due to the obvious constraints, but a big piece of my whole graphics repertoire is 3D math, sooo myself? haha not sure
  • u/tomxor
    So true. More often it's just the gradual emergence of "what if"... then after a while it may or may not fit, or by the time you've played with it long enough something else tangentially related emerges. It's all part of the fun.
  • u/rep_movsd
    Sometimes what you end up with is nothing like what you planned

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  • Color Explosion

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remix of d/26695 by u/NiekvD

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  • Hsl graph 106

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remix of d/26697 by u/NiekvD

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  • graphing calculator with input
  • u/NiekvD
    Some equations to try out: X*X/4 < Y+10 ||| X*X + Y*Y > 300. You can also use equations like this: X!=Y ||| X<Y ||| X>Y.
  • u/NiekvD
    You can also use time in your equations like this: X*X + Y*Y + S(t)*200 > 200:
  • u/NiekvD
    X/Y/S(t)

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remix of d/26685 by u/NiekvD

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  • Better circle

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  • Snow storm #snow

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  • u/danny@hille.dk
    Cubical apocalypse
  • u/Xen
    oooo thats sexy
  • u/4ce
    Looks like labyrinth. u/taupelink i not press "Awesome!" every time cause i use this tab like bookmarks but be know i think you have many good texture and images! ~_^
  • u/taupelink
    Thank you!

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  • triangle

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  • Yin Yang ☯️

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hlq
remix of d/25357 by u/pavel

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