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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/2676 by u/MrM@_S

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  • shave

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remix of d/2646 by u/magna

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remix of d/2643 by u/yonatan

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  • [Because why not?]

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remix of d/2577 by u/prawnwarp

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  • byte shave 138 to 127

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  • next is a simple drawing editor

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  • [Falling Numbers 1.5] ADDITIONS: better movement, some suggestions from u/lionleaf, title screen (press any key to get past the title screen), and no more falling score.

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  • [Falling Numbers 1.4] ADDITIONS: arcade style movements, proper score display (all though in the zero lane, the score still falls...), and a clearer objective (simply type what shows up on the screen that is falling).

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  • [Game: "Falling Numbers"] Prevent the falling numbers from reaching the bottom of the screen by pressing the number keys: 1-8, in the order that the numbers fall in of their lanes. Lanes are specified by the leftmost edge of the screen defined as one, and every other lane following is an incrementation of the previous .

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  • [simple equation grapher]

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