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function u(t) {
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • hello world

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  • New Dwitter Compressor - Proof of Concept
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  • u/tomxor
    Ah, I don't mean input even, i mean output even... which I guess is easier to do with a condition that checks for the lower surrogate being zero and replaces with 0x20
  • u/tomxor
    argh no i'm getting confused I was right first time, the condition is on i%7
  • u/tomxor
    no that was a terrible idea, I can see why you chose !V, since you don't have to check length and even if you did the minimum number of extraneous bits is 1, which in the 7th position is 0x40 (@) which doesn't eval...
  • u/KilledByAPixel
    tomxor, good ideas! keep em comming. ?0: to || saves 1 byte!

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remix of d/15726 by u/yonatan

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  • Lava

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  • c.width*=1;x.lineWidth=3;for(j=59;j--;){x.beginPath();for(i=5;i--;)x.arc(960+S(i*1.57+t)*400,340+C(i*1.57+t)*200+j*5,0,0,7);c.style.background=x.fillStyle=R(70,j*3,50-i*99),x.fill(x.stroke())}

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  • Bounce Back Screensaver

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  • Star of Pavel

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  • Caustic Shimmer

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function u(t) {

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  • u/Purpzie
    how the actual flip did you get 232 characters in there
  • u/KilledByAPixel
    416 bytes, 140 characters ;)
  • u/tomxor
    Or 140 unicode code-points (how the server evaluates length), 232 UTF16 chars (how JS in the browser evals length), and 198 effective bytes (134 chars provided by the escape compressor as 2 bytes per surrogate pair, and 60 bytes in the image manually packed into the string "o" with 20 bits per surrogate pair + 4 chars for variable assignment outside)... :) yay i'm learning about arcane UTF16 stuff.
  • u/KilledByAPixel
    #pixelart

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