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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • u/tomxor
    Nostalgiac for me :D I think I chose +t*60 to get rid of the juddering. That doesn't help with sin here, but I think the actual reason for judder is from round-up aliasing on the left side of i/w+f^f, so pre-flooring f seems to mostly eliminate it e.g 999*S(t*.05)|0

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  • Lit Sphere 🌔

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remix of d/34376 by u/lewdev

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  • u/ximavus
    always loved your 3D dweets. love this one too!

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  • Please move it yourself... #default

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  • Solitaire win screen attempt
  • u/ximavus
    nice!
  • u/lewdev
    Thanks. I wanted to have cards constantly jumping out but I lost steam.

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remix of d/34366 by u/lewdev

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  • Paint that works in fullscreen too (-15b)

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  • u/Agnes
    Great idea, should be combined with cuts to shaky hand-written black signs with white lettering saying "Clear the canvas!" and "Draw fifty-by-two-hundred rectangles"

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