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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Amazing structures. Looks like a GOL. Visualizing: cos(x*y*{1,2,3...infinity})<0

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  • A pseudo-random number generator. The parameters you see is used in glibc, it gives a good visual on distribution. If you changed m=0x80000000 (m as used in IBM's C/C++) you will quickly see a bias in the randomness. Oh the irony! Here are some other popular parameters you can try: Borland C/C++: a=22695477,c=1,m=0x100000000 Turbo Pascal: a=134775813,c=1,m=0x100000000 Visual Basic 6: a=1140671485,c=12820163,m=0x1000000 Java: a=25214903917,c=11,m=0x1000000000000 Many more: https://en.wikipedia.org/wiki/Linear_congrue… 🕶

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  • Hexa-Convergence II

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remix of d/28379 by u/1

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  • 'er ya go :D
  • u/1
    thanks! I can't tell how much of that is my code.. lol

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  • Raindrops

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  • Electrostatic charges

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  • play with zooming artifact depending on browser canvas implementations

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