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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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remix of d/508 by u/New_Core

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  • lol didnt need that beginpath there, was leftover from the other one

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remix of d/32150 by u/vincedk

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  • strange haiku landscapes

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function u(t) {

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  • Micro Breakout

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function u(t) {

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  • hmmm
  • u/tomxor
    Haha, regex cannot parse an AST... also: }{a = 1
  • u/tomxor
    I take that back, not sure what's going on, can't see much happening in between textarea and eval in iframe.
  • u/tomxor
    Ahh, i get it: function u(t) {} {a=1} the end part is valid if it's an object literal or ES6 destructuring.
  • u/tomxor
    You could actually use this for intialisation variables instead of checking !t... might be smaller
  • u/tomxor
    i.e }{a=1 rather than !t||(a=1) (saves 4 chars)

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  • Planes Trains Etc

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function u(t) {

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  • basic sin/cos circle example

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function u(t) {

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  • beautiful colorful #default pendulums

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