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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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Xen
remix of d/21624 by u/katkip

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remix of d/27290 by u/vgel

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  • dithered donut #sdf
  • u/vgel
    got inspired by d/16174 for some ways to shrink it further :-)
  • u/Xen
    shaved a few: for(w=p=c.width|=H=Math.hypot;p+=279,X=(Q=p%w)/1e3-1,p<2e6;x.fillRect(Q,W,s=60/i,s))for(Z=i=D=1;++i<9&D>.1;)Z-=D=H((H((C(t)*X-S(t)*Z),(W=p/w)/500-1)-.4),(C(t)*Z+S(t)*X))-.1
  • u/joeytwiddle
    Nice effect!

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function u(t) {

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  • Bouncing ball reflection #ball

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remix of d/4268 by u/danr

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  • u/FireFly
    This one is cool, it's dependent on aliasing artifacts due to limited float precision, yeah?
  • u/recursive
    Pity "Float32Array" is the only way to convert to single precision. Or is it?
  • u/recursive
    I guess it's not. I've reproduced it without using Float32Array pixel for pixel using mantissa manipulation. https://www.dwitter.net/d/1990
  • u/donbright
    awesome studies of fp

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  • play

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