u(t) is called 60 times per second.
t: Elapsed time in seconds.
S: Shorthand for Math.sin.
C: Shorthand for Math.cos.
T: Shorthand for Math.tan.
R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5)
c: A 1920x1080 canvas.
x: A 2D context for that canvas.
Interesting. Reading through the decisions I could have taken and why another move was better in just one game probably made me a lot better at Reversi. Very cool game!
impressive work, but like all your work it seems more of a gesture toward obtaining access or status than contributing something of value. the game shows off your skill, but is un-fun to the point of being insulting, literally telling the player how badly they suck. I could not play more than 2 games. I hope you find what you need
this is not a casual board game. it is designed for people who want to improve, it is not really to have fun. i would design it completely different if fun was the goal.
u(t) is called 60 times per second.
t: elapsed time in seconds.
c: A 1920x1080 canvas.
x: A 2D context for that canvas.
S: Math.sin
C: Math.cos
T: Math.tan
R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)