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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • Substring explorer
  • u/Agnes
    Every frame, this tries to find a random substring of length L that appears somewhere in the member variables of the Javascript canvas object c. If it finds a match, L is increased by one.
  • u/Agnes
    I think this crashes if W.length gets too long but I don't think it's ever going to get much further than 5 in the lifetime of the universe so we're fine.

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)