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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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  • u/rep_movsd
    You need to write a blog about this particular technique
  • u/taupelink
    i'd like to, but it would take time (i'm a super slow writer) and it's honestly not a priority at the moment. I can at least say this: Part of how I get four vertical bands is having Y range from less than -1 to greater than 1 (in this case, -2 to 2). Multiplying or dividing by Y then has four effects: stretch or compress, do or do not reverse sign
  • u/rep_movsd
    A one page breakdown would be nice, or perhaps I'll write one
  • u/taupelink
    ah ok...like a line-by-line explanation? that's doable...i'll write something up next weekend!

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)