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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
130/140


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  • robbyg: Converting a hexadecimal string into a sprite. Change the value of s to play!
  • robbyg: 121: "3E71EAA0325D3E7C".match(/.{2}/g).map((s,v)=>{for(i=128,h=0;i>=1;i/=2,h++)parseInt(s,16)&i&&x.fillRect(h*99,v*99,99,99)})
  • robbyg: 119 (okay I should do something else now): "3E71EAA0325D3E7C".match(/../g).map((s,v)=>{for(i=128,h=0;i>=1;i/=2,h++)parseInt(s,16)&i&&x.fillRect(h*99,v*99,99,99)})
  • robbyg: #pixelart

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)