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function u(t){

}//
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  • 5Mixer: Some interesting tricks - I use a backwards while loop, not sure if this is shorter. To go from screen width to 256 for colours, I divide by 7. Alot of variable reuse. First one, enjoy heh :)

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)