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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • u/katkip
    c.width^=0;cross=(X,Y,s)=>{if(s>10)x.fillRect(X-s,Y,s*2,s/10),x.fillRect(X,Y-s,s/10,s*2),cross(X-s,Y,s/2),cross(X,Y-s,s/2),cross(X,Y+s,s/2),cross(X+s,Y,s/2)};cross(960,540,280+C(t)*99)
  • u/katkip
    It could be golfed more but, eh, I would still need compression

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)