dwitter.net | smtsjhr (9475)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Food
show FPS hide FPS share fullscreen
remix of d/20901 by u/pavel

function u(t) {

}//
127/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/pavel
    Discovered this randomly when golfing the original. Not sure why it happens.
  • u/danny@hille.dk
    cool effect: the "feature" is caused by not truncating k=--i/120 -> k=--i/120|0 disables this feature :-)
  • u/KilledByAPixel
    👍
  • u/danny@hille.dk
    better solution: for(i=c.width|=p=g=>(g(0)?k&3:~~k/4)*200+150*g((k&1||-1)*(i%120*41/13+5*t));k=--i/120;)x.fillRect(560+p(S),240+p(C),9,9)

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
136/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Ribbons
  • u/pavel
    Dynamically swapping the draw order to get proper overlapping. Change i>960 to 1 or 0 to see how this works.
  • u/Qwitter
    cool, and thanks!

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
127/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Metallic Colors

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
132/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • fun with physics formulas (newbie to dwitter)
  • u/joeytwiddle
    When you pop into the supermarket because you need two eggs

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Noisy signal

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/20909 by u/MrHaila

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
remix of d/20889 by u/lerc

function u(t) {

}//
135/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Another touch of psychedelia. Tweaked for HSL not resizing canvas, nicer effect

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/rep_movsd
    If you stare a bit, you see white lines completing the circles - an optical illusion
  • u/danny@hille.dk
    save 9 bytes for(i=c.width|=0;i--;x.fillRect(660+(p>>2)*200+130*C(a=.8+(p+p/4&1||-1)*(28.4*d+3*t)),240+p%4*200+130*S(a),d,d))p=i/120|0,d=i%120/9
  • u/danny@hille.dk
    120/9 = 40/3
  • u/danny@hille.dk
    129 bytes -> for(m=120,i=c.width|=0;i--;x.fillRect(660+(p>>2)*200+m*C(a=.8+(p+p/4&1||-1)*(28.4*d+3*t)),240+p%4*200+m*S(a),d,d))d=i%m/9,p=i/m|0

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • ocean

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Particle collision and decay - Hadron Collider #spiral

Please log in (or register) to comment.

Loading...
Next page