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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Rotating helix #D3. Simple code (not golfed) for readability and meant to be remixed for other rotating D3 projects.

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  • Color bubbles

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  • Spiral interferences

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  • Sombrero function. Added +j (in fillRect x coordinate) to add perspective. Changed -64/+64 ("for i" and "for j") to other intervals so it can fit the image better and also removed .7* multiplications to get more space for equation.

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  • Gingerbreadman, golfed and clean code. I just added "/1.0001" to get some spirals. #gingerbreadman

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  • Connectome (brain circuit)

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  • The Flying Bacon #bacon

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  • Sculpture based on torus equation #torus - Animated version. Please come back in year 2029 to see 60 FPS version. I'm getting only 2 FPS now and according to Moore's Law (performance double every 2 years), in about 10 we'll hit 60 FPS.

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