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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • u/taupelink
    Work in progress--kind of an aurora effect
  • u/geb
    looks like a glsl shader demo :) very nice!

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geb
remix of d/20799 by u/geb

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  • ⛧

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  • wanted to see if i could fit it in an uncompressed dweet without changing functionality.

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remix of d/20727 by u/Irratix

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  • and shorter

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  • golf and play
  • u/danny@hille.dk
    -2 bytes -> q=c.width=99;for(m=20;m--;)for(n=i=q;i--;x.fillRect(i,a*(25-m),2,q,x.fillStyle=R(m*9)))for(a=j=3;j--;a+=S((t/m*q+i)*S(m*k)*k/9)/k)k=4**j*

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  • u/plusright
    adding color is difficult! I want to do more with it but can't beat the character count.
  • u/Xen
    few more bytes for you... c.width|=r=200;for(j=20;j--;x.fillStyle=R(0,0,0,.8))for(i=20;i--;)x.fillRect(r+r*S(i+t)*j/2,T(t/j)*r+r*C(i+t)*j/2,z=r-i*j,z)
  • u/pavel
    x.fillStyle=R(0,0,0,.8) -> x.globalAlpha=.8
  • u/plusright
    nice, thank you both.

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  • u/plusright
    gotta find a more succinct way of writing for loops, this one just feels a little too dull
  • u/yonatan
    c.width=999 for(w=i=40;i--;)for(j=16;j--;)s=i%2==0?-1:1,x.fillRect(-2*w+i*2*w+S(t)*w+C(t)*-s*w,-2*w+j*2*w+(C(t)*w*s),w,w)
  • u/yonatan
    actually, the fillRect can go into the for loop's final expression, between the ; and the ) to save 2 more chars
  • u/plusright
    aha! that's clever, thanks.

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  • createPattern

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