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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/15514 by u/pavel

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  • siemens star

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  • Orbit

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  • Compression by d/9207
  • u/taupelink
    Testing asdf`
  • u/taupelink
    for(i=d=e=f=g=2e3;i--;x.fillRect(d*z,e*z,1,1))[d,e,f,g]=[(r=Math.random(z=17)*360|0)/3+g*C(e/9+g+r)/f,r%16*4+f*S(e/7)/g,r%.9+f/2,1-r%.9+g/2],x.fillStyle=`hsl(${r},90%,30%)`

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  • WIP

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  • 13B variable reuse init demo

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  • Gradient Descent (iterative) algorithm used to calculate sqrt(2). The big dots are the two roots -sqrt(2) and +sqrt(2) of equation Y=X**3-X*2. The Gradient Descent is an optimization algorithm for finding a local minimum of a function near a starting point, taking successive steps in the direction of the negative of the gradient. x[n+1]=x[n]−η(∇f)xn where η is the "Learning Rate". Gradient Descent is widely used for training Machine Learning models. #neural #ai
  • u/rodrigo.siqueira
    Simple version that calculates sqrt(2). If you change initial "x" to -1, it will converge to -sqrt(2), that is the other root of the equation Y=X**3-X*2. Code: x = 1; learning_rate = .1; for(i=0;i<50;i++) { x = x - learning_rate * (x**3 - 2*x) } throw(x);

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  • 3D chaos flower that grows symmetrically! isn't #chaos #cute ? #waitforit c.width*=1;if(!t){s=[];for(i=1e3;i--;)s.push({a:i,b:100})};for(o of s)x.fillRect(960+S(o.a)*o.b,540+C(o.a)*o.b,o.b/10,o.b/10),o.a+=C(o.a&1)/99,o.b+=C(o.a*3)

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  • watch this become beautiful

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