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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • Binary text editor

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function u(t) {

}//
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  • Multiline programs! (esc for running the program and alt for stopping it)

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function u(t) {

}//
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  • Perfect numbers (may be laggy)

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function u(t) {

}//
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  • I tried to make the code to 140b. I couldn't so I figured out to give it to do it
  • u/ximavus
    t<1?s='\n':b='Backspace' e='Enter' x.reset() onkeydown=k=>{o=k.key;l=o.length<2|o==b|o==e?k.key.replace(e,'\n'):'';l!=b?s+=l:s=s.slice(0,-1)} x.font='2cm a' h=s.split('\n') for(i=h.length;i--;)x.fillText(h[i],0,60*i)
  • u/ximavus
    the code I posted is like a text editor. Maybe someone of you watching this can make it run! Congratulations to the one who does it (if possible)

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function u(t) {

}//
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  • Wobbly sine-cosine

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function u(t) {

}//
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  • is that classified as 3D? A endless tunnel with the camera turning around I guess?

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function u(t) {

}//
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  • This was gonna be a ray cast demo actually

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function u(t) {

}//
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  • Paint (better with fullscreen)

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function u(t) {

}//
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  • Vertice drawing

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function u(t) {

}//
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  • Animating Projection!

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