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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Check this out
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  • u/pavel
    The default color for fill, fillRect, stroke, strokeRect is black and you need to call fillStyle or strokeStyle respectively. You must have seen other drawing techniques, maybe like putImage or using style attributes to add a filter over the B&W colors.
  • u/pavel
    Haha looks like we answered at the same time and eerily similarly.
  • u/UEZ
    Hmm, when I look to https://www.dwitter.net/d/23732 I cannot see any strokeStyle/fillStyle but the color result is greyscale.
  • u/pavel
    Gray can be achieved by spacing out black pixels amongst white ones. d/23773 shows this clearest.

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  • Canned fruit stand

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  • better triangle wave function: F=m=>Math.abs(1-m%2)*2-1

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  • u/taupelink
    k*X,k*Y: the X- and Y-coordinates of the upper left-hand corner of the rectangle, scaled by a factor of k.
  • u/taupelink
    k/5**t: the width of the rectangle, which decreases exponentially over time. This can provide texture at different scales, including fine-grained detail.
  • u/taupelink
    i: the height of the rectangle, equal to the index variable. The height of each rectangle is proportional to the red component, indeed to every component; so, for the 120 rectangles that are drawn in any given frame, some are tall and bright, some short and dark.
  • u/taupelink
    A blog post on this dweet is up: https://medium.com/@taupelink/elements-of-a-…

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remix of d/23765 by u/New_Core

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  • All the colors of a sunrise

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  • Hypnotizing circles

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